
Discover and mine resources for construction, light your way in the dark, and expand into your surroundings to advance your research. Survive against the odds in the extremely unforgiving abyss maintaining oxygen, power, food, and much more to keep your crew alive. The cold war is in full swing and you have been tasked to construct and direct a deep sea research facility working to perfect human cloning. If you're up for a more active discussion, join the official Discord server.”Įarth, 1976. This feedback system is used extensively during closed alpha playtesting with major success. This feedback system will send us a screenshot and your save along with any internal errors that may have occurred, so we can reproduce bugs easily and fix them within days. You can (and should!) use the "Report a Bug" button to open an in-game feedback form, and report bugs and suggestions. We want to build a game you will want to play, and we will listen to what you have to say! “Community feedback will play a role in choosing the roadmap and feature priorities. “The price of the game might change during Early Access and/or after Early Access.” “The Early Access build contains essentially the stable and fully playable core experience of the game as we envision it, with some content and external features missing.”

Smaller updates including balancing, more content (techs, story events.), and systems tweaks will also be released regularly.”

“Throughout Early Access, we plan to release a number of updates that will add new content and features to the game. “Our current estimation is 6 to 12 months depending on how quickly we are able to reach our milestones and implement all of our planned features and content.” Making Surviving the Abyss an experience shaped by the community is important to us.” “With a smaller development team and a lot of goals and ambitions for the project that revolves around user input, we are bringing the game into Early Access to give us the time and amount of user input and feedback needed to refine Surviving the Abyss into the best game that we can make as possible.įeedback, as well as suggestions for future content from the community, is something we want to be able to incorporate into the game.
